Kubric is a data generation pipeline for creating semi-realistic synthetic multi-object videos with rich annotations such as instance segmentation masks, depth maps, and optical flow.
It also presents a series of 13 different generated datasets for tasks ranging from studying 3D NeRF models to optical flow estimation.
Kubric is mainly built on-top of pybullet (for physics simulation) and Blender (for rendering); however, the code is kept modular to potentially support different rendering backends.
Paper | Code | Results | Date | Stars |
---|