no code implementations • NeurIPS 2021 • Yiming Gao, Bei Shi, Xueying Du, Liang Wang, Guangwei Chen, Zhenjie Lian, Fuhao Qiu, Guoan Han, Weixuan Wang, Deheng Ye, Qiang Fu, Wei Yang, Lanxiao Huang
Recently, many researchers have made successful progress in building the AI systems for MOBA-game-playing with deep reinforcement learning, such as on Dota 2 and Honor of Kings.
no code implementations • 19 Dec 2017 • Liang Xiao, Guoan Han, Donghua Jiang, Hongzi Zhu, Yanyong Zhang, H. Vincent Poor
It is shown that, by applying reinforcement learning techniques, a mobile device can achieve an optimal communication policy without the need to know the jamming and interference model and the radio channel model in a dynamic game framework.