1 code implementation • 14 Dec 2023 • Yue Yang, Fan-Yun Sun, Luca Weihs, Eli VanderBilt, Alvaro Herrasti, Winson Han, Jiajun Wu, Nick Haber, Ranjay Krishna, Lingjie Liu, Chris Callison-Burch, Mark Yatskar, Aniruddha Kembhavi, Christopher Clark
3D simulated environments play a critical role in Embodied AI, but their creation requires expertise and extensive manual effort, restricting their diversity and scope.
no code implementations • 5 Dec 2023 • Kiana Ehsani, Tanmay Gupta, Rose Hendrix, Jordi Salvador, Luca Weihs, Kuo-Hao Zeng, Kunal Pratap Singh, Yejin Kim, Winson Han, Alvaro Herrasti, Ranjay Krishna, Dustin Schwenk, Eli VanderBilt, Aniruddha Kembhavi
Reinforcement learning (RL) with dense rewards and imitation learning (IL) with human-generated trajectories are the most widely used approaches for training modern embodied agents.
1 code implementation • 18 Nov 2022 • Kunal Pratap Singh, Luca Weihs, Alvaro Herrasti, Jonghyun Choi, Aniruddha Kemhavi, Roozbeh Mottaghi
Embodied AI agents continue to become more capable every year with the advent of new models, environments, and benchmarks, but are still far away from being performant and reliable enough to be deployed in real, user-facing, applications.
no code implementations • 14 Jun 2022 • Matt Deitke, Eli VanderBilt, Alvaro Herrasti, Luca Weihs, Jordi Salvador, Kiana Ehsani, Winson Han, Eric Kolve, Ali Farhadi, Aniruddha Kembhavi, Roozbeh Mottaghi
Massive datasets and high-capacity models have driven many recent advancements in computer vision and natural language understanding.
1 code implementation • EMNLP 2021 • Christopher Clark, Jordi Salvador, Dustin Schwenk, Derrick Bonafilia, Mark Yatskar, Eric Kolve, Alvaro Herrasti, Jonghyun Choi, Sachin Mehta, Sam Skjonsberg, Carissa Schoenick, Aaron Sarnat, Hannaneh Hajishirzi, Aniruddha Kembhavi, Oren Etzioni, Ali Farhadi
We investigate these challenges in the context of Iconary, a collaborative game of drawing and guessing based on Pictionary, that poses a novel challenge for the research community.
1 code implementation • CVPR 2021 • Kiana Ehsani, Winson Han, Alvaro Herrasti, Eli VanderBilt, Luca Weihs, Eric Kolve, Aniruddha Kembhavi, Roozbeh Mottaghi
Object manipulation is an established research domain within the robotics community and poses several challenges including manipulator motion, grasping and long-horizon planning, particularly when dealing with oft-overlooked practical setups involving visually rich and complex scenes, manipulation using mobile agents (as opposed to tabletop manipulation), and generalization to unseen environments and objects.
no code implementations • ICLR 2021 • Luca Weihs, Aniruddha Kembhavi, Kiana Ehsani, Sarah M Pratt, Winson Han, Alvaro Herrasti, Eric Kolve, Dustin Schwenk, Roozbeh Mottaghi, Ali Farhadi
A growing body of research suggests that embodied gameplay, prevalent not just in human cultures but across a variety of animal species including turtles and ravens, is critical in developing the neural flexibility for creative problem solving, decision making and socialization.
1 code implementation • CVPR 2020 • Matt Deitke, Winson Han, Alvaro Herrasti, Aniruddha Kembhavi, Eric Kolve, Roozbeh Mottaghi, Jordi Salvador, Dustin Schwenk, Eli VanderBilt, Matthew Wallingford, Luca Weihs, Mark Yatskar, Ali Farhadi
We argue that interactive and embodied visual AI has reached a stage of development similar to visual recognition prior to the advent of these ecosystems.
no code implementations • 17 Dec 2019 • Luca Weihs, Aniruddha Kembhavi, Kiana Ehsani, Sarah M Pratt, Winson Han, Alvaro Herrasti, Eric Kolve, Dustin Schwenk, Roozbeh Mottaghi, Ali Farhadi
A growing body of research suggests that embodied gameplay, prevalent not just in human cultures but across a variety of animal species including turtles and ravens, is critical in developing the neural flexibility for creative problem solving, decision making, and socialization.
2 code implementations • 14 Dec 2017 • Eric Kolve, Roozbeh Mottaghi, Winson Han, Eli VanderBilt, Luca Weihs, Alvaro Herrasti, Matt Deitke, Kiana Ehsani, Daniel Gordon, Yuke Zhu, Aniruddha Kembhavi, Abhinav Gupta, Ali Farhadi
We introduce The House Of inteRactions (THOR), a framework for visual AI research, available at http://ai2thor. allenai. org.
no code implementations • EMNLP 2017 • Mark Hopkins, Cristian Petrescu-Prahova, Roie Levin, Ronan Le Bras, Alvaro Herrasti, Vidur Joshi
We present an approach for answering questions that span multiple sentences and exhibit sophisticated cross-sentence anaphoric phenomena, evaluating on a rich source of such questions {--} the math portion of the Scholastic Aptitude Test (SAT).
no code implementations • EMNLP 2017 • Aaron Sarnat, Vidur Joshi, Cristian Petrescu-Prahova, Alvaro Herrasti, Br Stilson, on, Mark Hopkins
We provide a visualization library and web interface for interactively exploring a parse tree or a forest of parses.